Charlemagne

Charlemagne

Charlemagne

LeadershipLeadership – ConqueringConquering – SkillSkill
Title:Pater Europae
Civilization: France France
Base Power:1,200
Rarity: Legendary

Charlemagne Introduction:

In this following guide, we will give you some overview of Charlemagne skills, talent tree, and strategy in Rise of Kingdoms.

Hopefully, this guide will help new players use Charlemagne more effectively and maximize his advantages in the game.

He is a special legendary Commander because he is only available after 120 days in Rise of Kingdoms. But he is available for players who play the first season of the game.

He is an excellent legendary with tons of defense and a powerful active skill that can burst down the enemy quickly in the battle.

Charlemagne Skills

Eagle of Jupiter

Eagle of Jupiter Rage Requirement: 1000

Deal direct damage to a single target.

Upgrades:

  • Direct Damage Factor: 600/800/1000/1200/1400

This skill can deal a massive amount of damage at max level. It certainly will take down many enemy troops every time Charlemagne use this active skill.

Happy Home

Happy Home While on the map, all troops lead by him have a 10% chance of getting a shield when they are attacked.

The shield lasts for 4 seconds and can soak a huge amount of damage.

Upgrades:

  • Direct Damage Factor: 500/600/700/800/1,000

Although this skill has only a 10% chance to trigger, but when it does, it can absorb up to 1,000 damage, and it also has no trigger restriction which makes this passive skill is very strong to have.

Plot Maneuvers

Plot ManeuversWhen Charlemagne leads Rally attack, increase the attack and defense of all rallied troops.

Upgrade Preview:

  • Rallied Army Attack/Defense Bonus: 2%/4%/6%/8%/10%

A very nice passive skill if you are usually in charge of rallying barbarian fort or enemy’s city.

Pataum

Pataum Every time his army loses 10% of strength, his skill damage increases. Once his army’s strength has been reduced by 70%, his skill damage gets extra bonus.

Upgrade Preview:

  • Skill Damage Bonus (Every 10%): 1%/2%/3%/4%/5%
  • Skill Damage Bonus when Attacking City (Every 10%): 2%/3%/4%/5%/7%
  • Skill Damage Bonus (Max): 3%/6%/9%/12%/15%
  • Skill Damage Bonus When Attacking City (Max): 6%/9%/12%/15%/21%

Although it is a double-edged skill which increases the damage of Charlemagne’s active skill while his troop’s strength is reduced, It is still an excellent passive skill. With a maximum bonus increase, his 1st active skill can deal up to 2400 damage to a single target.

Carolingian Renaissance

Carolingian RenaissanceWhen attacking a city, 10% fewer of your troops will die, and instead will be severely wounded.

It is the best passive skill when you want to attack an enemy’s city. You can bring 19% of your troops back from the death when attacking an enemy’s city with Tear of Blessing talent, which is quite nice. 

Recommended Charlemagne Talent Treess:

Mixed Unit Build:

Charlemagne 50 0 24

Pure Unit Build

Charlemagne 28 0 45

Recommended Roles for Charlemagne

Mixed Armies:

  • Balanced DPS (Primary)
  • Tanker (Secondary)

Infantry Only:

  • Balanced DPS (Primary)
  • Tanker (Secondary)

Cavalry Only:

  • Balanced DPS (Primary)
  • Tanker (Secondary)

Archer Only:

  • Balanced DPS (Primary)
  • Tanker (Secondary)

Best Commander Pairings for Charlemagne

In this final part, we will give you some Commanders that work well with Charlemagne:

Guan Yu

Guan Yu:

  • We all know that Guan Yu is one of the best legendary Commander in the game who is specialize in the infantry. If you pair with him, Guan Yu should be the primary Commander since he can deal more damage with his active skill.
  • It is a strong combo because Charlemagne’s skills can increase troop’s defense with his shield and also increase overall damage toward the enemy, especially when attacking the enemy’s city.
  • The best unit which suits this combo is infantry only.

Genghis Khan

Genghis Khan:

  • He is one of the deadliest Commander in the game. He can burst down the enemy quickly with his skills, especially with his 5th He has a 30% chance to trigger his active ability again without any costs. When the army strength is reduced to less than 50%, Khan and Charlemagne together can be the enemy’s worst nightmare in the battle. And Charlemagne should be the secondary Commander.
  • The best unit which suits this combo is cavalry only.

Hannibal Barca 1

Hannibal Barca:

  • This legendary Commander is very good at leading multiple types of units. In this combination, Charlemagne should be the primary Commander using the Mixed army talent build. Barca can give him 15% bonus attack damage, self-healing, and can reduce the enemy defense by 25% with his active skill.
  • You should use 3 different unit types to utilize his 10% bonus damage.